![]() ![]() Each navigator helps you in different categories such as Boss patterns, hidden items, etc. Mega Man X8 introduces two new navigator's, Layer and Palette. I'm not saying it's a problem, but I'm just saying. The first level is Noah's Park, Sigma's design is literally the devil, Lumine's 2nd form looks like a angel, and the subtitle for Lumine's 2nd form is lost paradise. Oddly enough, Mega Man X8 has religious references. You can also mix and match whatever armor upgrade you want with a different armor set. You also get the benefits of the armor upgrade as soon as you find it instead of having to have the full set. The Armors are great and unlike X7, there's more then one armor again. But you get to fight Cut Man if you do it perfectly, so that somewhat fixes the problem of the stage being boring. I hate Optic Sunflower because all you do is fight enemies in a variety of different ways. If you know what to do, then it basically isn't a level. I hate Gigabolt Man-O-War because it's a pain to keep up with him in order to shot him down. (I only died once at the beginning and the stage wasn't as hard as I remembered it). I hate Burn Rooster because it's long, boring, and uninteresting. The stages are good besides Burn Rooster, Gigabolt Man-O-War, and Optic Sunflower. As for the game itself, it's good and fun. My favorites are bamboo pandamonium, Vile's theme, The Boss theme, The Jakob Orbital Elevator, and Lumine's 2nd form. Most of the theme songs are forgettable or are just basic video game music.
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